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	<title>Comments on: Tutorial 12: Using Mod music / sound</title>
	<atom:link href="http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/</link>
	<description>Home of the Homebrew Browser and Wii tutorials</description>
	<lastBuildDate>Thu, 02 Feb 2012 00:41:58 +0000</lastBuildDate>
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		<item>
		<title>By: Igor</title>
		<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/#comment-12055</link>
		<dc:creator>Igor</dc:creator>
		<pubDate>Wed, 07 Dec 2011 19:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=509#comment-12055</guid>
		<description>How can I play more than one sound at the same time? for exemple &quot;jump sound&quot; and &quot;background music&quot;, like in the snes-mario-games</description>
		<content:encoded><![CDATA[<p>How can I play more than one sound at the same time? for exemple &#8220;jump sound&#8221; and &#8220;background music&#8221;, like in the snes-mario-games</p>
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	<item>
		<title>By: Mack</title>
		<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/#comment-11978</link>
		<dc:creator>Mack</dc:creator>
		<pubDate>Wed, 17 Aug 2011 22:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=509#comment-11978</guid>
		<description>I had a breakthrough. I tried using the code you provided but the error still persisted. So I had to look at the error carefully. They were all AESND errors. So there must be a AESND library right? So i tried it. I added added the library for it , -laesnd in the makefile. Then I initiated it, along with the asnd one, in the main.c. Finally it compiled properly! But there is no sound &gt;.&lt; But Im happy to see an output :D So, this might be a part of the reason why most people get this erroe. Devkit has a new library for sound ;D Awesome!</description>
		<content:encoded><![CDATA[<p>I had a breakthrough. I tried using the code you provided but the error still persisted. So I had to look at the error carefully. They were all AESND errors. So there must be a AESND library right? So i tried it. I added added the library for it , -laesnd in the makefile. Then I initiated it, along with the asnd one, in the main.c. Finally it compiled properly! But there is no sound &gt;.&lt; But Im happy to see an output <img src='http://www.codemii.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  So, this might be a part of the reason why most people get this erroe. Devkit has a new library for sound ;D Awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mack</title>
		<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/#comment-11976</link>
		<dc:creator>Mack</dc:creator>
		<pubDate>Wed, 17 Aug 2011 01:32:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=509#comment-11976</guid>
		<description>I&#039;m not sure if my last reply was sent, but thanks. If its not enough trouble, could you compose a main.c file or post the source of what you replied. Im just not sure about the include thing or the ASND thing. I added the -lasnd but when i add #include i get an an error stating i need a filename. When I replace the Audio line with The ASND one, i get an error stating the line is incorrect. Please Help!

P.S. Sorry for being noobish. I have programming experience (Ds Game Maker, Rpg Game Maker) but I am new to programming in lines(devkitpro) and it is lacking proper tutorials. I love this site!</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure if my last reply was sent, but thanks. If its not enough trouble, could you compose a main.c file or post the source of what you replied. Im just not sure about the include thing or the ASND thing. I added the -lasnd but when i add #include i get an an error stating i need a filename. When I replace the Audio line with The ASND one, i get an error stating the line is incorrect. Please Help!</p>
<p>P.S. Sorry for being noobish. I have programming experience (Ds Game Maker, Rpg Game Maker) but I am new to programming in lines(devkitpro) and it is lacking proper tutorials. I love this site!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: teknecal</title>
		<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/#comment-11975</link>
		<dc:creator>teknecal</dc:creator>
		<pubDate>Tue, 16 Aug 2011 12:43:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=509#comment-11975</guid>
		<description>Looks like it took off the part after the includes. Yep, I meant replacing AUDIO_Init(NULL), I just worded it badly sorry.
Here is the updated main.c file: http://pastebin.com/t6jeadhj
and the makefile: http://pastebin.com/eru4juxj</description>
		<content:encoded><![CDATA[<p>Looks like it took off the part after the includes. Yep, I meant replacing AUDIO_Init(NULL), I just worded it badly sorry.<br />
Here is the updated main.c file: <a href="http://pastebin.com/t6jeadhj" rel="nofollow">http://pastebin.com/t6jeadhj</a><br />
and the makefile: <a href="http://pastebin.com/eru4juxj" rel="nofollow">http://pastebin.com/eru4juxj</a></p>
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	<item>
		<title>By: Mack</title>
		<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/#comment-11974</link>
		<dc:creator>Mack</dc:creator>
		<pubDate>Mon, 15 Aug 2011 21:54:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=509#comment-11974</guid>
		<description>If it is not enough trouble, could you please post a example main. c file. By adding include to the main.c, do you mean &quot;#include&quot; Or #include &quot;include&quot;... Also by Adding ASND_Init(NULL); did you mean replacing it? Sorry for the confusion. I&#039;m actually new to programming for devkit, but i use ds game maker and rpg maker vx.</description>
		<content:encoded><![CDATA[<p>If it is not enough trouble, could you please post a example main. c file. By adding include to the main.c, do you mean &#8220;#include&#8221; Or #include &#8220;include&#8221;&#8230; Also by Adding ASND_Init(NULL); did you mean replacing it? Sorry for the confusion. I&#8217;m actually new to programming for devkit, but i use ds game maker and rpg maker vx.</p>
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	<item>
		<title>By: teknecal</title>
		<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/#comment-11973</link>
		<dc:creator>teknecal</dc:creator>
		<pubDate>Mon, 15 Aug 2011 09:14:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=509#comment-11973</guid>
		<description>Hi Mack,

This is because the libraries/devkitppc have been updated, you can follow the steps below.

Open the makefile and add &quot;-lasnd &quot; before &quot;-logc&quot; in the line called &quot;LIBS&quot;
Open main.c and add &quot;include &quot; to the includes. 
Add &quot;ASND_Init(NULL);&quot; before &quot;AUDIO_Init(NULL);&quot;.
Remove &quot;AUDIO_Init(NULL);&quot;

Compile and hope for the best :)</description>
		<content:encoded><![CDATA[<p>Hi Mack,</p>
<p>This is because the libraries/devkitppc have been updated, you can follow the steps below.</p>
<p>Open the makefile and add &#8220;-lasnd &#8221; before &#8220;-logc&#8221; in the line called &#8220;LIBS&#8221;<br />
Open main.c and add &#8220;include &#8221; to the includes.<br />
Add &#8220;ASND_Init(NULL);&#8221; before &#8220;AUDIO_Init(NULL);&#8221;.<br />
Remove &#8220;AUDIO_Init(NULL);&#8221;</p>
<p>Compile and hope for the best <img src='http://www.codemii.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: Mack</title>
		<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/#comment-11972</link>
		<dc:creator>Mack</dc:creator>
		<pubDate>Mon, 15 Aug 2011 03:29:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=509#comment-11972</guid>
		<description>Please help! No matter what i do, I keep getting this error.


&gt; &quot;make&quot; 
linking ... tutorial12.elf
c:/devkitPro/libogc/lib/wii\libmodplay.a(gcmodplay.o): In function `SndBufStart&#039;:
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:164: undefined reference to `AESND_SetVoiceStop&#039;
c:/devkitPro/libogc/lib/wii\libmodplay.a(gcmodplay.o): In function `SndBufStop&#039;:
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:180: undefined reference to `AESND_SetVoiceStop&#039;
c:/devkitPro/libogc/lib/wii\libmodplay.a(gcmodplay.o): In function `__aesndvoicecallback&#039;:
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:80: undefined reference to `AESND_SetVoiceBuffer&#039;
c:/devkitPro/libogc/lib/wii\libmodplay.a(gcmodplay.o): In function `MODPlay_Init&#039;:
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:230: undefined reference to `AESND_AllocateVoice&#039;
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:232: undefined reference to `AESND_SetVoiceFormat&#039;
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:233: undefined reference to `AESND_SetVoiceFrequency&#039;
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:234: undefined reference to `AESND_SetVoiceVolume&#039;
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:235: undefined reference to `AESND_SetVoiceStream&#039;
collect2: ld returned 1 exit status
make[1]: *** [/c/devkitPro/examples/wii/tutorial12/tutorial12.elf] Error 1
&quot;make&quot;: *** [build] Error 2

&gt; Process Exit Code: 2
&gt; Time Taken: 00:05

But When my mouse is in the area, it says im missing the file gcmodplay.c. I have the folder in my devkitpro&#039;s libogc with the files. How can I change the location it is looking for? Please Help!

P.S I am trying to compile the last file you uploaded on this page, as in the tutorial 12 embedded one.</description>
		<content:encoded><![CDATA[<p>Please help! No matter what i do, I keep getting this error.</p>
<p>&gt; &#8220;make&#8221;<br />
linking &#8230; tutorial12.elf<br />
c:/devkitPro/libogc/lib/wii\libmodplay.a(gcmodplay.o): In function `SndBufStart&#8217;:<br />
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:164: undefined reference to `AESND_SetVoiceStop&#8217;<br />
c:/devkitPro/libogc/lib/wii\libmodplay.a(gcmodplay.o): In function `SndBufStop&#8217;:<br />
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:180: undefined reference to `AESND_SetVoiceStop&#8217;<br />
c:/devkitPro/libogc/lib/wii\libmodplay.a(gcmodplay.o): In function `__aesndvoicecallback&#8217;:<br />
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:80: undefined reference to `AESND_SetVoiceBuffer&#8217;<br />
c:/devkitPro/libogc/lib/wii\libmodplay.a(gcmodplay.o): In function `MODPlay_Init&#8217;:<br />
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:230: undefined reference to `AESND_AllocateVoice&#8217;<br />
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:232: undefined reference to `AESND_SetVoiceFormat&#8217;<br />
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:233: undefined reference to `AESND_SetVoiceFrequency&#8217;<br />
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:234: undefined reference to `AESND_SetVoiceVolume&#8217;<br />
/Users/davem/projects/devkitpro/libogc/libmodplay/gcmodplay.c:235: undefined reference to `AESND_SetVoiceStream&#8217;<br />
collect2: ld returned 1 exit status<br />
make[1]: *** [/c/devkitPro/examples/wii/tutorial12/tutorial12.elf] Error 1<br />
&#8220;make&#8221;: *** [build] Error 2</p>
<p>&gt; Process Exit Code: 2<br />
&gt; Time Taken: 00:05</p>
<p>But When my mouse is in the area, it says im missing the file gcmodplay.c. I have the folder in my devkitpro&#8217;s libogc with the files. How can I change the location it is looking for? Please Help!</p>
<p>P.S I am trying to compile the last file you uploaded on this page, as in the tutorial 12 embedded one.</p>
]]></content:encoded>
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	<item>
		<title>By: teknecal</title>
		<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/#comment-11521</link>
		<dc:creator>teknecal</dc:creator>
		<pubDate>Sun, 08 Aug 2010 00:29:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=509#comment-11521</guid>
		<description>Nope it wouldn&#039;t, the Wii&#039;s message board would have to support it by Nintendo making a new firmware for the Wii with this feature.</description>
		<content:encoded><![CDATA[<p>Nope it wouldn&#8217;t, the Wii&#8217;s message board would have to support it by Nintendo making a new firmware for the Wii with this feature.</p>
]]></content:encoded>
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	<item>
		<title>By: Nel</title>
		<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/#comment-11520</link>
		<dc:creator>Nel</dc:creator>
		<pubDate>Sat, 07 Aug 2010 10:18:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=509#comment-11520</guid>
		<description>I was wondering if I sent a mod file from my computer&#039;s email address to my wii&#039;s, will it play in the wii message board?</description>
		<content:encoded><![CDATA[<p>I was wondering if I sent a mod file from my computer&#8217;s email address to my wii&#8217;s, will it play in the wii message board?</p>
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	<item>
		<title>By: Tribasic</title>
		<link>http://www.codemii.com/2009/04/21/tutorial-12-using-mod-music-sound/#comment-11428</link>
		<dc:creator>Tribasic</dc:creator>
		<pubDate>Mon, 10 May 2010 00:37:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=509#comment-11428</guid>
		<description>Hey Charlatan! 

I don&#039;t know if you&#039;re still around, but I just installed the latest SVN of GRRLIB, and it has MOD file support!!! It&#039;s awesome! Most of my problem mods, are playing back pretty good!!</description>
		<content:encoded><![CDATA[<p>Hey Charlatan! </p>
<p>I don&#8217;t know if you&#8217;re still around, but I just installed the latest SVN of GRRLIB, and it has MOD file support!!! It&#8217;s awesome! Most of my problem mods, are playing back pretty good!!</p>
]]></content:encoded>
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