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	<title>Comments on: Tutorial 13: Loading and saving simple XML files</title>
	<atom:link href="http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/</link>
	<description>Home of the Homebrew Browser and Wii tutorials</description>
	<lastBuildDate>Thu, 02 Feb 2012 00:41:58 +0000</lastBuildDate>
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		<item>
		<title>By: The Tjalian</title>
		<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/#comment-11927</link>
		<dc:creator>The Tjalian</dc:creator>
		<pubDate>Tue, 17 May 2011 12:26:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=597#comment-11927</guid>
		<description>BTW, in case anyone else may have this issue - make sure gamecube_rules is changed to wii_rules in the makefile. Also make sure -lwiiuse -lbte is included in LIBS and finally #include  in the main.c in those tutorials and you should be good to go. I had trouble with this at first but then realised the compiler was trying to make a gc dol file - making these small changes (and obviously any changes to controller scheme in the while loop) should get these tutorials running on the Wii. It worked for me, anyway!</description>
		<content:encoded><![CDATA[<p>BTW, in case anyone else may have this issue &#8211; make sure gamecube_rules is changed to wii_rules in the makefile. Also make sure -lwiiuse -lbte is included in LIBS and finally #include  in the main.c in those tutorials and you should be good to go. I had trouble with this at first but then realised the compiler was trying to make a gc dol file &#8211; making these small changes (and obviously any changes to controller scheme in the while loop) should get these tutorials running on the Wii. It worked for me, anyway!</p>
]]></content:encoded>
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	<item>
		<title>By: teknecal</title>
		<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/#comment-11611</link>
		<dc:creator>teknecal</dc:creator>
		<pubDate>Thu, 16 Sep 2010 12:14:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=597#comment-11611</guid>
		<description>For that it&#039;s a bit different, here is one that I use, it loads the name from the meta.xml file.

char loadxml[150] = &quot;sd:/meta.xml&quot;;
char temp_name[100];

FILE *f = fopen(loadxml, &quot;rb&quot;);
if (f != NULL) {
  mxml_node_t *tree;
  tree = mxmlLoadFile(NULL, f, MXML_OPAQUE_CALLBACK);
  fclose(f);

  mxml_node_t *thename = mxmlFindElement(tree, tree, &quot;name&quot;, NULL, NULL, MXML_DESCEND);
  if (thename == NULL) { strcpy(temp_name, &quot;Can&#039;t find name&quot;); }
  else { strcpy(temp_name, thename-&gt;child-&gt;value.opaque); }
  mxmlDelete(tree);
}</description>
		<content:encoded><![CDATA[<p>For that it&#8217;s a bit different, here is one that I use, it loads the name from the meta.xml file.</p>
<p>char loadxml[150] = &#8220;sd:/meta.xml&#8221;;<br />
char temp_name[100];</p>
<p>FILE *f = fopen(loadxml, &#8220;rb&#8221;);<br />
if (f != NULL) {<br />
  mxml_node_t *tree;<br />
  tree = mxmlLoadFile(NULL, f, MXML_OPAQUE_CALLBACK);<br />
  fclose(f);</p>
<p>  mxml_node_t *thename = mxmlFindElement(tree, tree, &#8220;name&#8221;, NULL, NULL, MXML_DESCEND);<br />
  if (thename == NULL) { strcpy(temp_name, &#8220;Can&#8217;t find name&#8221;); }<br />
  else { strcpy(temp_name, thename-&gt;child-&gt;value.opaque); }<br />
  mxmlDelete(tree);<br />
}</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James</title>
		<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/#comment-11610</link>
		<dc:creator>James</dc:creator>
		<pubDate>Thu, 16 Sep 2010 01:47:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=597#comment-11610</guid>
		<description>how do parse a entry like this?

.data.
.example. i want this text  ./example.
./data.

its driving me nuts

i cant enter the arrows!! so i replaced with .</description>
		<content:encoded><![CDATA[<p>how do parse a entry like this?</p>
<p>.data.<br />
.example. i want this text  ./example.<br />
./data.</p>
<p>its driving me nuts</p>
<p>i cant enter the arrows!! so i replaced with .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: teknecal</title>
		<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/#comment-11434</link>
		<dc:creator>teknecal</dc:creator>
		<pubDate>Sat, 15 May 2010 14:07:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=597#comment-11434</guid>
		<description>Hi Jordan,

Another place you can check out for tutorials is Arikdo&#039;s Blog: http://arikadosblog.blogspot.com/2009/06/coding-section.html

I find GRRLIB to be easy to use (but I&#039;m also using the older 3.0.1), I&#039;m not sure of any tutorials for it other than the examples that included with it. Another way to check it out homebrew using it, the Homebrew Sorter uses it and it&#039;s not too much of a complex application so you should find it easy to learn from (or so I hope).

Hmm I should get back to writing more tutorials. :P</description>
		<content:encoded><![CDATA[<p>Hi Jordan,</p>
<p>Another place you can check out for tutorials is Arikdo&#8217;s Blog: <a href="http://arikadosblog.blogspot.com/2009/06/coding-section.html" rel="nofollow">http://arikadosblog.blogspot.com/2009/06/coding-section.html</a></p>
<p>I find GRRLIB to be easy to use (but I&#8217;m also using the older 3.0.1), I&#8217;m not sure of any tutorials for it other than the examples that included with it. Another way to check it out homebrew using it, the Homebrew Sorter uses it and it&#8217;s not too much of a complex application so you should find it easy to learn from (or so I hope).</p>
<p>Hmm I should get back to writing more tutorials. <img src='http://www.codemii.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jordan</title>
		<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/#comment-11433</link>
		<dc:creator>Jordan</dc:creator>
		<pubDate>Sat, 15 May 2010 03:13:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=597#comment-11433</guid>
		<description>Hi teknecal, i just wanted to say that i think you doing a great job with these tutorials i`m under 12 and understand them completely. I was also wonder if you could recomend any father tutorials in Wii Homebrew Dev? Or a tutorial on how to use GRRLIB and would you recomend it, GRRLIB i mean?

Thanks!</description>
		<content:encoded><![CDATA[<p>Hi teknecal, i just wanted to say that i think you doing a great job with these tutorials i`m under 12 and understand them completely. I was also wonder if you could recomend any father tutorials in Wii Homebrew Dev? Or a tutorial on how to use GRRLIB and would you recomend it, GRRLIB i mean?</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SilentCoder</title>
		<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/#comment-11416</link>
		<dc:creator>SilentCoder</dc:creator>
		<pubDate>Tue, 20 Apr 2010 22:52:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=597#comment-11416</guid>
		<description>Hey, just wanted to say that I have found out how to use C++ and SDL on the Wii, just throwing that out there for people who might have wanted to get started, but couldn&#039;t. Again, great tutorials; these got me on track for Wii Development. If anyone would like to know how to do this, please contact my email. (silentscriptz@yahoo.com)</description>
		<content:encoded><![CDATA[<p>Hey, just wanted to say that I have found out how to use C++ and SDL on the Wii, just throwing that out there for people who might have wanted to get started, but couldn&#8217;t. Again, great tutorials; these got me on track for Wii Development. If anyone would like to know how to do this, please contact my email. (silentscriptz@yahoo.com)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SilentCoder</title>
		<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/#comment-11407</link>
		<dc:creator>SilentCoder</dc:creator>
		<pubDate>Sat, 10 Apr 2010 17:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=597#comment-11407</guid>
		<description>Alright cool, thanks for the help!</description>
		<content:encoded><![CDATA[<p>Alright cool, thanks for the help!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: teknecal</title>
		<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/#comment-11406</link>
		<dc:creator>teknecal</dc:creator>
		<pubDate>Sat, 10 Apr 2010 09:58:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=597#comment-11406</guid>
		<description>There isn&#039;t too much documentation out for the Wii however all the functions that you can use are found in C:\devkitPro\libogc\include and all the Wii control access, etc is in C:\devkitPro\libogc\include\wiiuse, 

Other than that I would look through WiiBrew for some open source C++ Wii applications and try to learn from them.</description>
		<content:encoded><![CDATA[<p>There isn&#8217;t too much documentation out for the Wii however all the functions that you can use are found in C:\devkitPro\libogc\include and all the Wii control access, etc is in C:\devkitPro\libogc\include\wiiuse, </p>
<p>Other than that I would look through WiiBrew for some open source C++ Wii applications and try to learn from them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SilentCoder</title>
		<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/#comment-11405</link>
		<dc:creator>SilentCoder</dc:creator>
		<pubDate>Fri, 09 Apr 2010 23:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=597#comment-11405</guid>
		<description>K thanks, and yeah if I was sufficient in C++ I would easily be able to convert them, but as I&#039;m just starting I was looking for a way to get started faster than learner ALL or more C++, then coming back to this. Do you know if there is a reference to the API? If not it&#039;s cool, I&#039;m just going to find functions I need, and write everything in C++ from scratch.</description>
		<content:encoded><![CDATA[<p>K thanks, and yeah if I was sufficient in C++ I would easily be able to convert them, but as I&#8217;m just starting I was looking for a way to get started faster than learner ALL or more C++, then coming back to this. Do you know if there is a reference to the API? If not it&#8217;s cool, I&#8217;m just going to find functions I need, and write everything in C++ from scratch.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: teknecal</title>
		<link>http://www.codemii.com/2009/06/21/tutorial-13-loading-and-saving-simple-xml-files/#comment-11396</link>
		<dc:creator>teknecal</dc:creator>
		<pubDate>Wed, 07 Apr 2010 08:42:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.codemii.com/?p=597#comment-11396</guid>
		<description>Not that I know of however if you start learning C++ by itself, you will be able to apply what you&#039;ve learned to the Wii.</description>
		<content:encoded><![CDATA[<p>Not that I know of however if you start learning C++ by itself, you will be able to apply what you&#8217;ve learned to the Wii.</p>
]]></content:encoded>
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