HBB Updated Applications – Week 34

The following applications have been added/updated:

21 August 2013

14 Responses to “HBB Updated Applications – Week 34”

  1. owen says:

    wow, we’ve missed u. 1000% increase in players since the update. Seems that the majority of the wii homebrew crowd are sitting in HBB waiting for these updates to come out.

  2. Great update!

  3. Hunisan says:

    Can’t wait for the next update! I love these homebrew games, and I even started to learn developing homebrew on Wii.

  4. Jogait says:

    For the next update can you update snes9xgx and OpenBOR?
    Thanks. :)

  5. kimotori says:

    Thanks for your support!
    You are great!

  6. bezem says:

    Still love this app and hope support continues! If updates to the app itself are still on the cards, is it possible to have the HBB automatically restart or kick out to the homebrew channel in the event of a code dump? You can’t hold down the power button on the Wii U so code dumps require pulling the plug. Otherwise I still love this program and hope it receives some love soon!

  7. ZD9K says:

    The Homebrew browser is truly a great thing for the Wii, especially how easy you guys made it to download the basic emulators. I’m not to sure about the Playstation/Saturn EMU’s though..I think I’ll just stay away from those.

    Keep up the great work guys, I really appreciate it and I’m sure many others do too.

  8. bezem says:

    We miss you Homebrew Browser; almost one year with no update makes me a sad panda indeed.

  9. Oibaf says:

    Please consider updating UAE WII (V11) and FBZX (V12).

  10. Kees says:

    All good things come to an end.

    Thanks for all the work you have put into all of this teknecal.

  11. kimotori says:

    he’ll never die!!! :)

  12. flalaski says:

    as one of the weird people who still use my Wii for homebrew, I sure hope not!

  13. iCON says:

    Hm, I would be interested in taking over the HBB and updating the apps, but I can’t add my own repo, because it seems like they’re hardcoded in the HBB :/

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